Vendor: The Castle Games
Product Type : Board Game
These nightmarish landscapes do not resemble reality. Foul creatures stalk the tracks. An immortal beast hunts panicking passengers . . . This train is trapped in the Dreamlands and there is nothing to aid you in this realm of chaos. Take matters into your own hands. Stop the inevitable catastrophe. Survive the horror on the Orient Express!
Horror on the Orient Express: The Board Game is a cooperative adventure of survival aboard a doomed train. To win, you and you fellow players must engage in effective crisis management and cooperation - and there will be many different challenges for you to overcome. Each Investigator is equipped with unique skills to aid in the dire mission. Face the horror together, plan your steps strategically, and maybe you can somehow save the Orient Express.
• Discover the cultists hiding among the passengers!
• Ensure the Passengers' safety and protect them from the Vampire!
• Thwart the Monsters following the train!
• Remove the Essence leaking from Dreamlands' landscapes!
Contents:
1 Rulebook
1 Assembly Instruction
1 Main Board
4 Investigator Boards
1 Grimoire Board
5 Ritual Sheets
12 Ritual Tokens
12 Witness Tampering Tokens
10 Fade Tokens
6 "Cultist / Not Cultist" Tokens
1 Event Board
1 Vampire Board
10 Vampire Strength Tiles
30 Essence Tokens
8 Block Tokens
12 Occult Tokens
34 Landscape Tiles
6 Investigator Portraits
6 Investigator Basic Action Tiles
78 Investigator Skill Tiles
6 Suspect Boards
6 Suspect Tiles
33 Clue Tokens
1 Clue Sheet Notepad
30 Event Tokens
22 Conversation Tokens
1 Cardboard Model of Locomotive
1 Locomotive Action Plaque
6 Cardboard Models of Train Cars
6 Car Action Plaques
6 Car Curtains
12 General Skill Tiles
12 Attribute Tiles
6 Rest Tiles
20 Item Cards
9 Passenger Cards
7 Incantation Cards
7 Monsters Unleashed Cards
12 Spell Cards
30 Quest Cards
45 Story Cards
25 Feature Cards
6 Fez Council Cards
3 Monster Cards
5 Help Cards
1 Vampire Mini
12 Character Minis
10 Miniature Bases
1 Locomotive Mini
7 Coffin Minis
15 Monster Minis
10 Illness Markers
22 Passenger Dice
28 Sanity Tokens
36 Action Markers
4 Health Markers
4 Stamina Markers
2 Linen Bags
Ages: 14+
Players: 1-4
Game Length: 90-120 minutes
We do not accept returns. Exchanges are subject to manager approval.
You can always contact us for any return questions at thecastlegameshoppe@gmail.com.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Certain types of items cannot be returned, like perishable goods (such as food, flowers, or plants), custom products (such as special orders or personalized items), and personal care goods (such as beauty products). We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item.
Unfortunately, we cannot accept returns on sale items or gift cards.
Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method. Please remember it can take some time for your bank or credit card company to process and post the refund too.
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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